Insight
A History of Panoramic Image Creation
Adapted from Mastering Digital Panoramic Photography (Rocky Nook)
By Harald Woeste
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The First Panoramas
The word “panorama” is derived from the
Greek words pân (= everything) and hňrama
(= to see, that which is seen, the appearance,
the view), and thus stands for the all-around
view. Panorama images can be created in a
variety of ways, from the first round paintings
in the 18th and 19th centuries, to the
first photographic panoramas in the middle
of the 19th century, right up to modern, digital
panoramas created using computer-based
image processing techniques.
Historical Development
Panoramas first became known when in
1787, Robert Barker (an Irishman) patented
his plans for a cylindrical building that was to
be erected around a large, panoramic painting.
The building served the exclusive purpose
of allowing the cylindrical painting to
be created and subsequently displayed. The
special painting technique, combined with
sophisticated lighting, produced a new experience
for the viewer, who stood on a special
platform in the center of the circular room.
The goal was to produce the perfect illusion
of a real scene.
Barker erected his first permanent circular
panorama building (or “rotunda”) in Leicester
Square in London in 1792, where one or two
new panoramas a year were exhibited for the
next half-century.

Panorama etching, after the first great panorama painting of London by
Henry Aston Barker, 1792 Source: Oetterman 1980: Leporello 1 (click to enlarge).
These panoramas showed attractive landscapes,
famous battles, or important cities.
The new art form was a source of great excitement
and became hugely popular, breeding
many imitators not only in England, but
also in Holland, Denmark, the USA, France,
Switzerland, and Germany, where Johann
Adam Breysig and his colleagues painted the
first known German panorama in 1800 for
exhibition in Berlin.
These circular images (or better, circular
paintings—the images were at this time
still painted on canvas) measured up to 15
meters in height and were often as long as
100 meters. In order to reinforce the illusion
that the observer was an integral part
of the scene, the panorama exhibitors began
(around 1830) to experiment with placing
three-dimensional objects and other
props in front of their images, turning
panoramas into a modern, commercial form of entertainment. Panoramas became a traveling
spectacle, supported and transported
from city to city by a well-organized industry.

Diagram of a Rotunda
A: Entrance and cash desk; B: Darkened corridor; C: Viewing platform; D: Observer’s field of view; E: Cylindrical canvas; F: Three-dimensional foreground (Faux Terrain); G: Trompe l’oeil objects painted on the canvas
Panoramas as a mass-media phenomenon
had their heyday in the middle of the 19th
century: no other art form or medium was as
popular and had such a radical effect on the
way the public viewed the world. Film and
television did not yet exist, and photography was in its infancy. Very few people were able to indulge
in educational trips, and tourism as we know
it today was unheard of. The opportunities
for the general public to gain an impression
of foreign countries, people, cities,
landscapes, events, or exotic animals were
extremely limited. Panoramas made it possible
for the citizens of the world’s big cities
to see and experience such things. Not only
were the panorama pictures impressive, but
the opening ceremonies themselves became
important social events, accompanied by
music and speeches.
Panoramas in Contemporary Art
The success of Yadegar Assisi’s 2003 Everest
panorama in Leipzig provides us today with a
hint of the magic of those first 18th and 19th
century panorama exhibitions. Assisi exhibited
a huge collage consisting of 3D models, detail photos, and panorama photos of the
Himalayas in honor of the 50th anniversary
of the first scaling of Mount Everest. The
36-meter-high exhibit—along with atmospheric
background music—produced the illusion
that the viewer was standing at the foot
of the tallest mountain in the world. The largest panorama in the world remained on
display inside an unused gas storage tank for
two years.

Everest 8848
Panorama installation
by Yadegar Assisi
celebrating the 50th
anniversary of the
first scaling of Mount
Everest. Exhibited
inside a gas storage
tank in Leipzig, with
multimedia light and
sound effects.

Everest 8848
The lower viewing
level.
In 2005, the “Gruppe 180” artists exhibited
a painted 180° panorama portraying Berlin’s
famous Brandenburg Gate at the end of
World War II. A viewer standing in the center
of the 28 × 5 meter installation had not only
a strong sense of space, but also the feeling
of being transported back in time. The transitions
between the artificial, historical image
and the real, immediate environment were
all but undetectable, and the vertical and
converging lines within the image coincided
perfectly with those of the surrounding contemporary
architecture. Marcel Backhaus’
panorama effectively combined conflicting
elements of past and present, destruction
and reconstruction, and war and peace.



Panorama installation at the Brandenburg Gate, Berlin, Germany.
Wide Images and Wide Angles—Photographic Panoramas
If we had to describe what is special about
panoramas using one short phrase, we would
have to say, “field of view”. This has always
been true in the the world of painting, and
it is equally valid when we are creating photographic
panoramas. The most important
characteristic of a panorama is the large
field of view. Since the medium’s earliest
beginnings, inventive photographers have
searched for ways to capture ever wider
angles of view.
Unfortunately, the expression “panorama”
is not always used consistently in a photographic
context. Although the word was
originally coined to signify an all-around
360° view, it has come to be used to describe
images with wide formats—for example, with
aspect ratios of 1 : 2 or 1 : 3. Although most
panoramas have wide formats, they are not
necessarily shot using wide angles of view.
A wide-format panorama can be equally well
shot using a telephoto or a wide-angle lens.
The advent of digital photography has, however,
helped us return to the historical definition
of panoramas as all-around images, or
images with a large field of view.

Comparison of
Fields of View.
Wide angles of view are produced in the
digital photographic world by using special
cameras or specific shooting and image merging
techniques. Panoramic angles of view
are typically much wider than the normal
(approximately 50° horizontal) angle of view
of the human eye, and extend through the
140° secondary angle of view of the (moving)
human eye right up to 360° all-around views.
In the real world, a viewer can only observe
a 360° angle of view by physically turning
around his/her own axis.
Just in case this all sounds a little confusing:
the viewer can see an entire panorama
image at once if the image is small enough
and if it is displayed on a flat plane in front
of the viewer’s eye, like a photographic print.
Freedom of Choice: Wide Images—Straight or Curvy
Wide-format images set themselves apart
through their dimensions, rather than
through any particular aesthetic characteristics
or unusual production techniques.
Such images are often shot using specially
constructed cameras, a similar result simply by cropping the top
and bottom edges of a conventional photo.
Cropping an image taken using a 6×6
Hasselblad produces the same basic result
as using the specialized Hasselblad XPan
panorama camera. Similarly, you can achieve
results equivalent to those from a 6×12 or
6×17 panorama camera by cropping large
format images. The digital photographic
medium uses electronic image sensors to
capture images. Most digital images can be
cropped to wide/panorama formats without
noticeable loss of image quality, thanks to
ever-increasing sensor resolution.
Truly wide-angle panoramic images are
characterized less by their wide format than
by the large field of view that they cover and
their own, very specific curvilinear appearance
when displayed as a flat image. These
all-around images can only be produced
(whether in analog or digital form) using
specially constructed cameras or dedicated
software—a situation which is not likely to
change in the foreseeable future.
The flexibility of modern, digital panorama
creation processes means that we (fortunately)
no longer need to construct specially
designed buildings or oversized canvasses
to display our images. These days, we can
use the same source material to construct a
wide-format, a wide-angle, or an interactive
panoramic image for display on a computer
monitor.

Wide-Angle
All-around view
(cylindrical
projection)
of the above
shot, cropped to the
same horizontal angle
of view, and showing
curvilinear
distortion.

Wide-Format
A conventional architectural
shot, where
straight lines are
reproduced straight
(rectilinear projection).
The Challenge of Shooting Effective Panoramas
The major aim, and simultaneously the
greatest challenge, for every panorama
photographer is capturing a wide field of
view. In other words: how can I photograph something that cannot be photographed,
and how do I make a useful image from the
resulting raw material?
The easiest way to understand how panoramas
are made is to use three theoretical
models of the various ways to make a conventional
photographic image in one’s immediate
environment.
Model 1—A Sheet of Glass: Set up a (theoretical)
sheet of glass at arm’s length in
front of you and paint exactly what you see
through the glass. This model represents
the taking of a conventional photo, and the
resulting image is described as flat (also
“planar” or “rectilinear”). If you wish to paint
more of your surroundings than the sheet of glass allows (i.e., to increase the angle of
view), you need to increase the size of the
sheet of glass. Herein lies the first problem:
the viewpoints of the painter and the sheet of
glass are fixed, and no matter how large your
sheet of glass, you can never see objects positioned
behind you. Practically speaking, the
limits to conventional viewing lie at around
120° (both vertically and horizontally). This
limit also generally applies to conventional
photographic techniques.

Model 2—A Glass Cylinder: Position yourself
in the center of a glass cylinder with a
radius of an arm’s length and paint what
you see through the glass on the cylinder’s
inner surface. You turn on your own axis and
paint everything that can be seen in all directions,
including objects originally positioned
behind you. The angle of view here is 360°.
This type of image is described as “cylindrical”
and is similar to the first panorama
images that were painted and displayed in
specially constructed circular buildings. The
problem here is that you cannot capture any
objects positioned either above or below
you, as the cylinder has a limited height. As
with our first model, the practical limit of
this model lies at a vertical angle of view of
approximately 120°. Our next model solves
this problem.
Model 3—A Glass Sphere: Position yourself
in the center of a glass sphere with a radius
of an arm’s length and paint what you see
through the glass on the inner surface of the
sphere. If you turn around the center point of
the sphere, you can not only paint everything
around you as you did for the cylinder model,
but you can also see (and paint) objects above
or below the limits of the cylinder’s height.
You can thus cover a horizontal angle of view
of 360° and a vertical angle of view of 180°–
in other words, everything surrounding you
in every direction! This is the ultimate panorama,
and the resulting image is described
as “spherical”.
What is the significance of all this to panorama
photography? The key question is
what you want to photograph, or more
accurately, which field of view you want
and how it can be subsequently displayed.
As described, a flat surface cannot display
objects that lie behind you, and a cylinder
cannot display objects that lie above or below
you. A sphere is the only type of surface that
can display your entire surroundings. What
camera can take such photos?
Conventional cameras produce simple,
plane images on a piece of flat film. For all
practical purposes, the angle of view is limited
to approximately 120°. Revolving cameras
(i.e., those that rotate around their own
axis during the shot) produce 360° images on
film that is loaded into the camera in cylindrical
form. In order to shoot an image with
a 360° horizontal view and a 180° vertical
view, you would need a spherical film (i.e.,
a light-sensitive ball) with a lens somehow
built around it. Such a device simply does not
exist.
Contemporary panorama photography has
solved this problem digitally, making it possible
to take a sequence of images from a single
viewpoint that can subsequently be combined
into a single, virtual, spherical image
using a computer. But how can we transform
this “virtual, spherical negative” into a viewable
image?
Producing a flat image from a flat negative
for display on a wall or in a magazine is
simple, and a cylinder can also be cut open
easily and rolled flat. It is, however, not so
simple to transform a spherical negative
into a flat image. You cannot simply cut it
open and spread it out. If you had a rubber
ball film, you could cut it open vertically and
then stretch its corners until you had a flat,
rectangular image. This type of transformation
is nowadays made mathematically with
the help of a computer. We will address the
subject of projection types and transformation
in detail in the section dealing with
image output.
Panorama Cameras Then and Now
The first photographic panoramas were made
not long after the invention of photography
itself in 1839. They were shot using normal
cameras, panning in order to capture sections
of the subject that could not be shot at
once due to the limited viewing angle of the
lenses. The resulting prints were then appropriately
cropped and aligned in sequence.
Most of us have seen such “cut-and-paste”
panoramas in our grandparents’ photo
albums. The individual images often show
differing brightness and color reproduction,
and often have different magnifications.
These differences make the joins between the
individual images very obvious.
It wasn’t long after the invention of photography
that the first specialized panorama
cameras were constructed, with the aim of
capturing increased angles of view in a single
image. This was initially accomplished simply
by exposing a particularly long strip of film.
An Austrian, Josef Puchberger, patented a
camera with a rotating lens moved by a hand
crank in 1843. This camera covered an angle
of view of 150°, and panorama photography
has been in constant development ever since.
The difference between wide formats and
wide angles described above divides cameras
used for shooting panoramas into two basic
groups. With regard to light incidence, perspective,
and handling, cameras with fixed lenses are fundamentally different from
rotating cameras or cameras with rotating
lenses.
Panorama cameras with fixed lenses produce
wide images with characteristics similar
to human visual perception. Thanks to
interchangeable lens technology, angles of
view of up to 100° can be covered easily. The
appeal of this type of camera lies less in the
maximum field of view and more in the wideformat
images produced.

Digital Panorama Image
Multiple source
images are joined
together to produce
an all-around view.
While conventional cameras with fixed
lenses produce familiar-looking, flat images
in which straight lines remain straight, rotating
cameras (or cameras with rotating lenses)
produce cylindrical images in which straight
lines appear curved in the final printed image.
This gives such images their characteristic distorted,
curvilinear look.
What Do I Need?
Necessary equipment for shooting digital panoramas
- Camera
- Wide-angle or fisheye lens
- Tripod
- VR panoramic tripod head
- Spirit level
- Computer
- Stitching software
- Image processing software
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Rotating panorama camera lenses pan laterally
during the shot and typically cover an
angle of view of about 140°. This represents
about the same view that the human eye can cover if you hold your head still and move
your eyes from side to side, resulting in a natural-
looking field of view, but with unnatural
distortion of straight lines.
Rotating cameras rotate around their own
axis and are capable of producing 360° cylindrical
views. The general look of the images
they produce is similar to those produced
by cameras with rotating lenses, with some
distortion of straight lines but with a more
unusual 360° field of view.
The recent digitization of many photographic
processes has led to especially rapid
development in the field of 360° panoramas.
Special rotating digital cameras capture
images row by row using a process similar to
a conventional scanner. In addition, computers
can be used to simulate the cylindrical,
slightly distorted images produced by rotating
cameras or cameras with rotating lenses
using source material produced by a conventional
digital or analog camera. Specialized
software “stitches” sequences of individual
images together to form panoramas. Ideally,
stitched panoramas are not identifiable as
such and appear to have been taken in one
shot. Used creatively, a computer can help
you produce stitched images that are technically
superior to conventionally produced
images, and which have an aesthetically
enhanced appearance. Stitching makes it
possible to shoot not only vertically limited
cylindrical images, but also 360° × 180°
spherical images. This was impossible to
achieve using analog photographic techniques,
as even the most extreme fisheye
lens always includes the tripod in its field of
view.
Even though the original aim of panorama
photography was to produce images with
large angles of view, stitching techniques are
also used to produce conventional-looking
images using mulitiple source images.
Landscape photographers often use this
technique to produce high-resolution, wide-format
photos that would otherwise require
the use of a special panorama camera or a
large-format camera. Scientists also use
similar techniques to produce ultra-high resolution
documentary images, such as the
16-gigapixel (172,181 × 93,611 pixel) image
of Leonardo da Vinci’s “Last Supper”, constructed
from 1,677 separate images (viewable
at haltadefinizione.com).
All-Around Digital—Shooting Panoramas Using a Conventional Camera and a VR Panoramic Tripod Head
Panorama photos and digital technology
complement each other very well and provide
us with previously unimaginable creative
flexibility. The creation of some types of panoramas
is only possible since the advent of
digital image processing. While rotating digital
cameras produce the necessary shot (or,
more accurately, image file) in one go, they
are nevertheless highly specialized, inflexible,
and very expensive. Using conventional cameras with specialized accessories to produce
similar results is becoming increasingly
simple. A digital compact camera or DSLR
used together with a Virtual Reality tripod
head (“VR head”) and appropriate software
can produce results comparable with those
from expensive, rotating cameras. The only
disadvantage is that this approach involves
a more complex workflow with many more
individual production steps. This technique
is very versatile and relatively inexpensive
(although there is no limit to the amount you
can spend on equipment, should you want
to), and is currently the most popular way to
produce high-quality digital panoramas.

Digital Panorama Image
Overview of camera types and the images they produce.
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