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Design inspiration is a bit of a cliché. I’m asked time and
again where I find the inspiration to do my job, or how I stay
inspired, but it’s important to remember that what we do, as
designers, doesn’t need inspiration in the true sense of the
word. The ability to successfully complete the identity design
process comes from the result of years of study, practice, and
experience, as well as following a clearly defined set of steps.
However, motivation, not inspiration, can sometimes be an
issue. You’d be naive to think that at some point during a long
career in design, your motivation won’t wane. A seemingly
never-ending project; overly harsh criticism from your peers;
the discovery that, after weeks of work, your favorite design
concept has already been created by someone else for a
different company; or simply being stuck at your computer
for hours on end every day — all or any one of these factors can
suck the motivation right out of you.
The following provides a range of motivational tips — some from
me, and some from other designers — on how to keep your
spirits up and the creative juices flowing during tough projects.
Never Stop Learning
You will never know all there is to know about design.
Our profession is constantly evolving, so to stay in the game
you need to evolve with it. To get a sense of where our industry
is headed, you need to look at where it’s been. There’s an
incredible amount we can learn from the great iconic designers
that came before us: people like Paul Rand (IBM logo), Paula
Scher (Citi logo), and Tom Geismar (Mobil Oil logo). Those who
have worked through a lifetime of design have amassed an
incredible amount of experience, and I never tire of listening
to their stories and anecdotes.
New-York-based Ivan Chermayeff has this to say about design:
“To be effective over a reasonably long lifetime, all identities
must be simple and appropriate. However, if they are not
original or in any way provocative, thought-provoking, and
noticeable, they will not accomplish their task.”
Showtime
By Ivan Chermayeff, Chermayeff & Geismar, 1997
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When you think about it, our peers are our biggest sources of
motivation. There are few things in design that I enjoy more
than seeing and reflecting upon the identity work of other
designers. It pushes me to improve, and the most talented
designers are those who have an interest in everything. I’ve
already mentioned that you need to keep actively learning
about the world, our history, and how we live our lives.
HarperCollins
By Ivan Chermayeff, Chermayeff & Geismar, 1990
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I asked Belfast-based designer Richard Weston of design blog
Ace Jet 170 what keeps him motivated. His answer very much
supports this notion of always learning.
“The thing I always come back to is, ‘Never think you know
enough.’ A thirst for knowledge and experience fuels my work
and, to be honest, makes my working life a whole lot easier,”
said Weston.
“I’ve always had to deliver ideas and design work of a very high
standard but, invariably, within a tight time frame and with an
equally tight budget. I thrive under that kind of pressure but can
only cope with it because I have made a point of learning and
collecting loads of stuff. And it just keeps going. There’s always
something relevant and new to learn; whether it’s about the
disciplines we work within or the world at large. It’s one of the
main reasons why this is such a bloody brilliant job.”
And a bloody brilliant job it is.
Be Four Years Ahead
“I remember reading somewhere — and, sorry, I can’t remember
who said it — that a designer’s tastes were seven years ahead
of the general public,” said David Hyde of studio hyde (aka
davidthedesigner.com). “And that the art of being a successful
designer was to be four years ahead. It’s that elusive year four
that still motivates me.”
Create for You
“As a designer, I have found that I need to have creative
experiences outside my client engagements, opportunities to
create with no one to satisfy but myself,” said Jerry Kuyper of
Westport, Connecticut-based Jerry Kuyper Partners.
“This allows me to listen and collaborate with my clients more
effectively. I also remind myself to go outside — the graphics
are amazing.”
Fusion
By Jerry Kuyper, Creative director: Gene Seidman, 2005
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LodgeNet
By Jerry Kuyper, 1990
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Step Away from the Computer
As awe-inspiring as computers and the Internet are, they’re still
just tools we use to achieve our aim — creating iconic design.
Our best achievements are born from our thoughts, and deftly
interpreting the needs of our clients, neither of which have
anything to do with the computer. Trying to brainstorm and
generate ideas on the computer adds unnecessary friction to
the design process.
“Although this is no longer the case, our business used to be
made up of people who could draw,” said designer Gerard
Huerta. “This is how ideas were related to those who could not
visualize. When you are stuck, walk away from the computer
and draw. It will teach you how to see.”
When you’re fighting the urge to conceptualize design ideas
at the computer, remember that design has been with us a lot
longer than computers. Not just any design either, but design
of a calibre to match or better what we can produce today.
So shut your computer down for at least the initial stages of the
design process. Think things through. Grab that pen and pad
you carry and start making notes and sketching ideas.
Balance Your Life
“Balance is the key,” said California-based designer Lauren
Krause of Creative Curio. “Balancing work-life, online-offl ine,
digital-analog, personal-professional. Balance puts life into
perspective, helps us to not lose our passion to bitterness,
shows us inspiration through other experiences, and helps us
maintain our sanity.”
Journey Back in Time
I need only look at my earlier work to see the journey I’ve
taken as a designer. You should try it, too. Dig out some of
your earliest identity design projects and compare them to
what you’re working on today. I find it helps. Sometimes I
cringe. But it helps, because I can see the progression.
Originn
By David Airey, 2004
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Henri Ehrhart
By David Airey, 2009
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Show Relentless Desire
“Every designer has a level of insecurity that can only be
abated by the creative peer group respect or commercial
success of their work,” said Martin Lawless, creative director
at London-based 300million. “Sadly, the warm, fuzzy, proud
feeling of security doesn’t last long. Sometimes, it’s as short as
the length of time it takes to make the winding walk back from
the awards podium to the table of smiling workmates and your
half-drunk client.
“Motivation comes from the relentless desire to get back to
that briefest pause on the mountaintop. It’s as simple and as
hard as that.”
But Don’t Overwork Yourself
Do you know the famous line from Stephen King’s The Shining?
“All work and no play makes Jack a dull boy.” Just like in the
movie, starving yourself of everything but work will only lead
to unhappiness.
Using timelines and schedules allows you to more precisely
factor how long specific tasks will take, and helps ensure you’re
not under any undue pressure when it comes to delivering to
the client. Of course, the design process usually takes longer
than most people think, and a certain level of overwork comes
with the territory.
We All Get Stuck, No Matter Who We Are
“We all get stuck as designers. Don’t forget that,” said Eric
Karjaluoto of Vancouver-based smashLAB. “No matter who
you are, the number of accolades you’ve received, or the past
successes you’ve had, it’s still hard. You can look at this a few
ways, but I largely take comfort in it.”
SinkIt
By smashLAB, Creative director: Eric Karjaluoto, Designer: Peter Pimentel, 2005
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“Becoming a good designer is, in my mind, directly related to
one’s curiosity and willingness to work,” said Karjaluoto. “If you
keep asking questions and deliberately practicing your craft,
you get better. It’s that simple. So when it feels difficult and you
want to scream, grab a pencil and a big blank sheet of paper,
and just start drawing. With each iteration you’re closer.”
Start On the Right Foot, and Stay On the Right Foot
When you’ve carefully prepared for a project by asking your
client plenty of questions, it makes everything run more
smoothly. But don’t stop this methodical approach once the
questions are answered. Attending to and working through
each step of the design process will make things much easier
for you in the long run. As strange as it might seem, skipping a
step only creates more work for you down the road when your
client hasn’t received the desired result.
Find Common Ground
“Perhaps one of the biggest killers of motivation in an
identity project is client feedback,” said designer and author
Armin Vit of UnderConsideration. “Specifically, client feedback
that challenges in one way or another the solutions we
have presented.
“But for the most part, this is where the real challenge of
graphic design lies: finding common ground between you
and your client in order to solve a visual problem.
“Remember that there are dozens of ways of visually solving
any given problem, and most of them are equally valid.”
“If the client has reservations about the size or color of
something, try another 12 sizes or colors,” said Vit. “If the client
doesn’t like what you showed her, try another dozen options. It
doesn’t mean you have to show her all of them, but at the very
least, do it for yourself. You owe it not just to your client, but to
yourself. Explore.”
VisionSpring
By Bryony Gomez-Palacio and Armin Vit of Under Consideration, 2008
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Deadline Looming
“A deadline can be a designer’s greatest single source of
motivation,” said Blair Thomson of UK design studio biz-R.
It’s worth adding that your deadlines must be realistic, so
always account for unexpected delays. Otherwise, you’ll end
up placing yourself under undue pressure.
Think Laterally
The brain forms routine patterns, in which the more we carry
out the same task, the more ingrained and natural the pattern
becomes. Before you know it, you’re in a rut.
One of my favorite authors is Edward de Bono, regarded by
many as a leader in the field of creative thinking. “Creative
thinking is a skill,” said de Bono. “It’s not just a matter of
individual talent. It’s not just a matter of sitting by the river and
playing Baroque music and hoping you get inspired. That’s very
weak stuff.”
Just as you can learn how to speak another language, so too
can you learn how to be creative. The aim of thinking laterally
is to consider possibilities that are outside your normal train
of thought.
How do you do this? I find that sketching each and every idea
that pops into my head, and then studying the sketches with
the design brief in hand, allows me to produce more sketches
that wouldn’t have come to mind without such analysis. Turn
your design concepts upside down. Look at them from afar.
Ask someone to share some thoughts about your sketches.
The more creative your ideas, the happier your client becomes,
and the more satisfied you will be with the results.
Improve How You Communicate
“The single biggest motivation killer for a young designer is
the client who wrecks your designs with seemingly pointless
changes and unjustified revisions,” said Adrian Hanft, creative
director at Red Rocket Media Group in Colorado. “While design
school has pumped you full of talent and technical knowledge,
most people aren’t prepared to deal with the heartbreak that
comes with the first time a client transforms your masterpiece
into manure.
“To stay motivated, you need to look at every encounter with a
client as an opportunity to improve the skills they didn’t teach
you in school: how to communicate with people. As you get
better at educating and interacting with your clients, you’ll find
that fewer and fewer of your designs get ruined and your great
ideas aren’t being abandoned on the cutting room floor.”
Manage Your Expectations
If you expect clients to be overjoyed with your design work,
you’ll miss the opportunity to be pleasantly surprised. In fact,
you’re only leaving yourself open to disappointment. By
maintaining modest expectations, constructive criticism
from the client can be much easier to handle.
Always Design
“Work on a design piece that really inspires you, whether it’s
a book, magazine, business card, poster, website, anything that
gets your juices flowing,” said Antonio Carusone of AisleOne.
“Always design, even if you have no purpose. It keeps you
fresh and motivated.”
Follow Your Bliss
Author and designer Maggie Macnab of Macnab Design offers
some fitting advice: “You have to follow your passion in life,
regardless of the consequences. For me, that has meant
continually developing as a human being throughout the
experiences of my life.”
SwanSongs
By Maggie Macnab, 2001
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“There’s a certain integrity with staying true to your soul, and it
carries into all avenues of your life,” said Macnab. “If something
isn’t working for you, find out why. Maybe you are in a learning
curve and need further development before you can dovetail
with it. Maybe it just really isn’t a fit and you need to move on.
Explore always and discover. If you feel a quickening in your
blood, it’s the first indication you’re on the right path. Read,
look, go, be. Most importantly, love the life you are in. You only
have one, and only you can have it.”
Maddoux Wey Arabian Horse Farm
By Maggie Macnab, 1985
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Not Everyone Is As Fortunate
I once read that if you have change in your pocket you’re
richer than 70 percent of the people on the planet. It’s a
sobering thought that helps put our “westernized” lives
in context. In the grander scheme of things, I’m incredibly
fortunate to have grown up in a secure family environment,
with a roof over my head and food on the table.
How does this motivate me? I want the same for the children
I hope to raise, and by pushing myself to become a better
designer, I can attract more rewarding projects (both financially
and emotionally), and help secure a stable future.
Never take financial security for granted, and step back once in
a while to look at the bigger picture.
That’s motivation.
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