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Trapping is a little like buying a boat. The saying about
buying a boat is, “If you have to ask the price, then you can’t
afford it.” My feeling about trapping is, “If you have to ask what it
is, then you shouldn’t do it.”
In fact, as I am writing this I can hear production
managers all over the country yelling ,“No, no! Don’t write about
trapping. Your readers shouldn’t get involved with trapping! It’ll
only confuse them.”
I wish I could skip talking about trapping, but the fact is that
someone, somewhere, is going to mention trapping to you and
it will be much better if you have some understanding of what
it’s all about.
Keep in mind that this is hardly a detailed lesson on trapping—these are just the basic facts with a couple of suggestions for
how to avoid the need for it.
What Is It and Why Do It?
Before you understand how to trap, you need to understand why
to trap. Think about some of those rather horrible inserts you get
in Sunday newspapers—the ones with all those coupons for products
you never buy. Have you ever seen one of those pages where
everything is slightly off-kilter, where colors don’t fit neatly inside
the spaces where they belong, where objects look like they are out
of position? We say the colors are out of registration, often called
misregistration.
Misregistration occurs for various reasons: The paper on the
printing press shifts, the plates move, a meteor hits the building
(just kidding). But the result is that one of the colored inks is
printed just a wee bit out of place. This causes a gap between the
colors where the white paper shows through.
Misregistration can’t be prevented. There are some presses that
are less likely to have registration problems, but you won’t find
any printing press that prints in perfect registration all the time.
So we need to compensate for the inevitable misregistration.
That’s where trapping comes in.
Color Knockouts
Let’s say you put one object filled with one color over another
object filled with a different color. What happens in the area
where the two objects overlap? When you make the separations
for your file, the top object knocks a hole in the bottom object.
The hole is called a knockout. When the two color plates are
registered correctly, the top object sits perfectly inside the knockout.
When the two color plates are misregistered, the top object
is slightly off from the knockout, creating the slight gap. If the
paper is white, you see a white gap.
Trapping the Color
The nasty gap occurs because the top object is exactly the same
size as the knockout. If the knockout was slightly smaller or the
object slightly bigger, there would be an area where the two colors
would overlap. Then if one object moved slightly, there still
wouldn’t be a gap. The overlap is the trap, and you can see it in
printed pieces where the overlap of the two adjacent colors creates
a third color, as shown at right
Avoiding the Need for Trapping
Worrying about trapping is a little like worrying about being
struck by lightning: Yes, some people do have problems with the
registration of colors, and some people do get struck by lightning,
but most people never have to worry about it.
Most printing presses today have much less trouble with misregistration
than they used to. As long as you understand some of
the principles of trapping, you may never have to trap at all (and
as long as you stay indoors during a lightning storm, you may
never get hit by lightning). Following are some of the ways to
avoid trapping problems.
Keep Colors Apart
This is so basic that many people forget it. If you want to avoid
registration problems, just don’t let your colors touch. For
instance, if you have red type over a blue background, you might
be afraid of a misregistration. If you add a white outline around
the type, you have created a “buffer zone” where the two colors
won’t touch. As long as the colors don’t touch, you don’t have to worry about misregistration. And as long as you don’t have to
worry about misregistration, you don’t have to create traps to
avoid noticeable gaps.
Milk carton and soft drink cup designs are excellent examples of
physically separating colors to avoid trapping. These items are
printed on presses that have the potential for enormous misregistration.
The size of the traps necessary to avoid gaps would be
huge and very noticeable. So most designers avoid the need for
trapping by adding white around the elements. No matter how
badly the colors are registered, there is no need for traps because
the colors don’t touch.
Use an Overprint
The easiest way to avoid misregistration is to overprint colors.
Overprinting prevents the knockout in the color underneath so
the top color just prints directly on top of the other color. Without
the knockout there is no way the nasty gaps can appear. All
vector illustration and page layout programs let you overprint
selected objects and colors.
Of course, when you overprint you have to accept the fact that
your colors are going to change. For instance, yellow overprinting
blue creates green. That’s not so bad if you want to create green,
but you will have a slight problem if only half of the yellow object
overprints blue: Half of the yellow object will be green, and the
other half will still be yellow.
If you have software that allows you to turn on a preview of overprinting,
you can see what the effect is. If not, you need to print
your file with the Simulate Overprint setting turned on in the
printer dialog box. However, you shouldn’t turn on overprinting
willy-nilly. You could wind up with a muddy effect for your colors.
If you are unsure of what you are doing when you apply overprinting,
talk to the print provider that will be printing your job; they
will give you the best advice.
Use Common Plates
Trapping is less of an issue in four-color process printing than it is in spot
color printing. (Milk cartons and drink cups are usually printed
with spot colors.) Remember, the goal of trapping is to avoid the
gap between colors where the paper shows through.
When two colors share a common plate (or several plates), the
misregistration from one color butting up against another color
isn’t as noticeable. For instance if there is a little magenta in a
blue background, and a little cyan in a red object, there isn’t any
need for trapping.
If the misregistration occurs, the art still won’t fit exactly into
their knockouts. But instead of a white gap, there will be a gap
filled with either a light tint of magenta or cyan. That tint of color
is less objectionable than the glaring white.
Should You trap?
So let’s say after all this you decide you want to set the traps in
your software (alarm bells should be going off in your head). After
all, most software has built-in trapping commands. You’ll just
open the dialog box, set a few numbers, and be finished, right?
Not really! Setting the size of traps is a very precise science. You
need to know the type of printing press, the type of paper, the
inks, and many other technical issues before you can decide how big the traps should be. Your print provider has knowledge built on long experience.
But let’s say you do have an idea of how much to trap. Should you
do it then? No. Especially not if you are combining text in your
page layout program with photos or vector illustrations. The page
layout program can only set the traps for the elements that were
created in that page layout program—it can’t trap graphics that
were brought in from another application. So if you build traps
for a headline in InDesign or QuarkXPress, the trap won’t do anything
when that headline prints on top of an illustration brought
in from Illustrator.
The best solution is: Let the print service provider set the traps!
They have special software dedicated to trapping all the elements
on your page together. Dedicated trapping software is the best
choice for trapping and the people at the print provider are the
best people to run it. (In case you were wondering, trapping software
costs thousands of dollars. It’s not meant for poor creatures
like us to use. Thank goodness.)
Trapping Quiz
Project #1
You have a blue circle at the top left of your page and a yellow
circle on the bottom right. Do you need to set the traps?
Project #2
You have black text set to overprint onto yellow. Do you need to
set the traps?
Project #3
You have green text (c: 100, m: 0, y: 100, k: 0) sitting on a blue (c:
100, m: 20, y: 0, k: 0) background. Do you need to set the traps?
Project #4
You have a 1-color job that has vector art in it. Do you need to set
the traps?
Project #5
The final output of your job is the desktop printer. Do you need to
set the traps?
Project #6
You want to buy a boat but need to know the price. Should you
buy it?
Project #7
A friend suggests that you set the traps for your layout before you
send it to the print provider. Should you set the traps?
Trapping Quiz Answers
The quick answer to all the projects is, “No!” The explanations
below tell you why.
Project #1
Since the two colors don’t touch there is no need to trap.
Project #2
If one color overprints another, there is no need to trap.
Project #3
The common cyan plate makes it unnecessary to trap.
Project #4
Vector or raster art in a job doesn’t matter. As long as it’s a single color
job there is no need to trap.
Project #5
There are no separations when you send the job to a desktop
printer. So there is no need to trap.
Project #6
If you have to ask the price, you shouldn’t buy it.
Project #7
No. Trapping is a technique better left to the professionals.
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