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Photoshop Tips

Simulating Camera Accidents in Photoshop

Dateline: August 17, 2006
Version: Photoshop 7

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Tim Ashton digitally simulated traditional camera accidents to achieve a surreal mood for a self-promotion.
“This image was experimental,” says Ashton. “I wanted to achieve a look somewhere between a tinted black-and-white photographic print and something that is obviously digital.” First, he composited black-and-white photos using layer masks. To give the digital photos an analog feel, Ashton chose Filter > Texture > Grain with Grain Type set to Soft.
For the background, Ashton started with a scanned texture he created in a darkroom. He applied gradients on Curves adjustment layers to lighten the texture, then used the Dodge and Burn tools with a large brush size and low Flow for a more hand-crafted feel. Mimicking the look of making a photogram through crumpled paper, Ashton duplicated the texture, applied a Gaussian Blur with a 5-pixel Radius, added a mask, and brushed areas of the mask to reveal them. “By blurring areas in a mask, I could go back at any stage and change the sharp and soft areas,” he explains.
Ashton typed numbers and symbols with the Text tool on separate layers, made duplicates of the text in white, and chose Layer > Rasterize > Type. Using the Rectangular Marquee tool on each layer, he selected a symbol and applied the Wave, Twirl, or Shear filters from the Distort menu. To create shadows, he merged all the text layers, then duplicated the layer. He filled the numbers with black and chose Edit > Transform > Distort. He set the blending mode to Multiply at 50% Opacity, then applied a Gaussian Blur.
Ashton created a layer set with a series of Curves adjustment layers to give the image a golden tone with subtle highlights of red and green, setting some blending modes to Hard Light. “A single color correction would have resulted in a more overall monochromatic feel, which I wanted to avoid,” he says.
“I wanted a flare effect, but I wanted it to look more accidental than a standard stock flare filter with rings,” Ashton explains. He filled several layers with black and chose Filter > Render > Lens Flare at varying settings. He then combined elements from each layer by erasing, then merging the layers. To apply the finished flare effect to the image, he duplicated the merged flare’s Green channel, loaded the duplicate as a selection, created a new layer set in the Layers palette, and clicked the Add a mask icon. He set the blending mode to Hard Light. To pass color through this mask, he added a layer to the set and filled it gold. He then turned off the visibility of the flare layer.
Ashton added a camera lens image on the right side for an impression the image was shot with something accidentally obscuring the frame, and applied a Gaussian Blur to it so it would be out of focus. As a final touch to create seamless compositing and an illustrative feel for the entire image, Ashton again applied a Gaussian Blur within a layer mask and revealed certain areas of the image using a brush.

The final image is shown at left (click to enlarge).

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Based in London, England, Tim Ashton creates his strong style of illustration using photographic and digital techniques.
  

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