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Photoshop Tips

Retouching an Image Using Vanishing Point in Photoshop

By Doug Nelson

Dateline: September 15, 2005
Version: Photoshop CS

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What do you do when you need to clone or patch in an image and the source is too large or small due to the perspective? You could scale and distort to fit, but the Vanishing Point filter first introduced in Photoshop CS2 makes that tedious task almost as fun as playing a video game.

I wanted to retouch my image by removing the lion statue and closing the windows in the lower-right corner. Due to the receding distance, none of the windows were exactly the same size. After I copied and pasted windows, I’d have some tricky resizing to do. And forget about cloning! With the Vanishing Point filter, I made quick work of it all.

To remove the lion statue, I would first need to cover the lion with a window from the row behind it. I opened lion.jpg (click here to download it) and saved it as a PSD file. I made a new blank layer to give me a separate layer for Vanishing Point edits and allow me to keep the original image intact. To access the Vanishing Point filter, I chose from the top portion of the Filters menu in the same area as the Extract and Liquify filters.

With the dialog box open, I selected the Create Plane tool (second tool in the dialog box), which is designed to create a perspective plane that encompasses the area you want to edit. I clicked with the tool to place four points in a large rectangular area around the window and the lion. (Editing planes can extend outside the image area.) The filter will not work properly if the perspective plane isn’t set accurately, so I fine-tuned my plane by selecting the edit plane tool from the top of the toolbox and dragging the plane’s stretch nodes on the edges and corners until the perspective was correct.

Editing planes are color-coded as you create them, and you can only fully edit on a blue plane. If the plane is red, the perspective cannot be calculated. If it’s yellow, it can be calculated, but not enough to tear off perpendicular planes.

With the editing plane set, I selected the Vanishing Point marquee tool and made a selection of the source—the unobstructed window in the row on the far left. The tool is just like the regular Marquee tool with the big exception that it intuitively follows an editing plane’s perspective. I Shift-Option/Alt-dragged the selection to replace the window behind the lion with the selected window. The Option/Alt and Shift keys serve the same purpose as they do in most commands: Option/Alt copies the selected area, and Shift constrains the selection to the horizontal axis—but with perspective! To adjust the selection to fit, I used the filter’s transform tool, which also maintains perspective. Then I pressed Command/Ctrl-D to Deselect.
With the window in place, I used the Vanishing Point stamp tool to remove the rest of the lion. This tool has three significant differences from the regular Clone Stamp tool. First, like the filter’s other editing tools, it’s perspective-aware and changes shape to match the editing plane. Second, after Option/Alt-clicking to designate the source, the cursor converts to the pixel data of the area sourced. Third, you can set the tool to work like a perspective-aware Healing brush.

Here, I set the Heal option at the top of the dialog box to Off, then Option/ Alt-clicked a source area and cloned over the lion like I would have done with the regular Clone Stamp tool. I still needed to eliminate the bottom of the lion, but it was outside of the editing plane, so I pulled down the middle stretch node with the edit plane tool to extend it over the lion, finished cloning, and clicked OK.

To close the windows in the lower-right corner, I selected the Background layer in the Layers palette and created a new layer, then re-opened Vanishing Point. My editing plane was still there. In fact, it would remain even after closing and reopening the file until I deleted or changed it. But now, my edits would be on the new layer. I used the Zoom tool to look closely at the row of windows, then drew another editing plane. (Vanishing Point allows for multiple planes.) I selected the far-left closed window of the row with the Marquee tool, and Shift-Option/Alt-dragging it over a window. After that, I used the Stamp tool to clean up the edits.

Unlike the rest of Photoshop, the Vanishing Point filter supports multiple Undos (Command/Ctrl-Z). Not only does the filter’s stamp tool have a Heal mode, but so does its Brush tool. For the Marquee tool, the Heal mode converts it into a perspective-aware patch tool. This has no Photoshop equivalent, so have fun experimenting!

You can drag any stretch node of an existing plane handle with the Create Plane tool and it will tear off a perpendicular plane.
The final image is shown at left.

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Doug Nelson is a freelance writer, technical editor, and founder of RetouchPRO.com, an online community for photo retouchers.
  

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